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	<title>Comments on: Interview with Rob Jagnow, Creator of Hit Indie Game “Cogs”</title>
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		<title>By: VIDEO: IndieCade 2011 Developer Interview &#8211; Rob Jagnow Discusses His New Indie Game &#8211; Extrasolar &#124; Indie Game Reviewer</title>
		<link>http://www.indiegamereviewer.com/exclusive-interview-with-rob-jagnow-creator-of-hit-indie-game-cogs/comment-page-1/#comment-754</link>
		<dc:creator>VIDEO: IndieCade 2011 Developer Interview &#8211; Rob Jagnow Discusses His New Indie Game &#8211; Extrasolar &#124; Indie Game Reviewer</dc:creator>
		<pubDate>Wed, 02 Nov 2011 04:45:19 +0000</pubDate>
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		<description>[...] indie developer video interviews from IndieCade 2011, we speak with Rob Jagnow, creator of popular Steampunk puzzle game &#8220;Cogs&#8221; about his new title in development at Lazy 8 Studios &#8211; &#8220;Extrasolar&#8221;, a sort of [...]</description>
		<content:encoded><![CDATA[<p>[...] indie developer video interviews from IndieCade 2011, we speak with Rob Jagnow, creator of popular Steampunk puzzle game &#8220;Cogs&#8221; about his new title in development at Lazy 8 Studios &#8211; &#8220;Extrasolar&#8221;, a sort of [...]</p>
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		<title>By: IndieCade 2011 - Friday October 7 - A Photo Diary &#124; Indie Game Reviewer</title>
		<link>http://www.indiegamereviewer.com/exclusive-interview-with-rob-jagnow-creator-of-hit-indie-game-cogs/comment-page-1/#comment-691</link>
		<dc:creator>IndieCade 2011 - Friday October 7 - A Photo Diary &#124; Indie Game Reviewer</dc:creator>
		<pubDate>Sat, 08 Oct 2011 11:13:17 +0000</pubDate>
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		<description>[...] finalists were on display and available to play. We managed to grab a shot of Rob Jagnow (Cogs) trying his hand at &#8220;Black Bottom Parade&#8221; (by developer SCAD), played on an interactive [...]</description>
		<content:encoded><![CDATA[<p>[...] finalists were on display and available to play. We managed to grab a shot of Rob Jagnow (Cogs) trying his hand at &#8220;Black Bottom Parade&#8221; (by developer SCAD), played on an interactive [...]</p>
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		<title>By: 2012 Indie Game Challenge Submissions Now Open, 250K In Prizes &#124; Indie Game Reviewer</title>
		<link>http://www.indiegamereviewer.com/exclusive-interview-with-rob-jagnow-creator-of-hit-indie-game-cogs/comment-page-1/#comment-533</link>
		<dc:creator>2012 Indie Game Challenge Submissions Now Open, 250K In Prizes &#124; Indie Game Reviewer</dc:creator>
		<pubDate>Wed, 24 Aug 2011 10:24:29 +0000</pubDate>
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		<description>[...] grand prize winners include Limbo from Playdead (2011) and Cogs from Lazy 8 Studios [...]</description>
		<content:encoded><![CDATA[<p>[...] grand prize winners include Limbo from Playdead (2011) and Cogs from Lazy 8 Studios [...]</p>
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		<title>By: Indie Game Review: Clickr turns your world around to find what clicks &#124; Indie Game Reviewer - For Those About to Game - We Salute You</title>
		<link>http://www.indiegamereviewer.com/exclusive-interview-with-rob-jagnow-creator-of-hit-indie-game-cogs/comment-page-1/#comment-21</link>
		<dc:creator>Indie Game Review: Clickr turns your world around to find what clicks &#124; Indie Game Reviewer - For Those About to Game - We Salute You</dc:creator>
		<pubDate>Wed, 09 Feb 2011 17:41:33 +0000</pubDate>
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		<description>[...] further under the hood of the game&#8217;s mechanics, I was reminded of real puzzle games like Cogs &#8211; a very good thing. I was actually strategizing forward five or six moves. I could never [...] </description>
		<content:encoded><![CDATA[<p>[...] further under the hood of the game&#8217;s mechanics, I was reminded of real puzzle games like Cogs &#8211; a very good thing. I was actually strategizing forward five or six moves. I could never [...]</p>
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		<title>By: Guns of Icarus - A Review of an Indie Game's Steampunk Promise &#124; Indie Game Reviewer</title>
		<link>http://www.indiegamereviewer.com/exclusive-interview-with-rob-jagnow-creator-of-hit-indie-game-cogs/comment-page-1/#comment-20</link>
		<dc:creator>Guns of Icarus - A Review of an Indie Game's Steampunk Promise &#124; Indie Game Reviewer</dc:creator>
		<pubDate>Thu, 17 Jun 2010 12:18:40 +0000</pubDate>
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		<description>[...] promise to immerse us in its wonders. Many dip their toe in those waters (Warcraft, Final Fantasy, Cogs, Glim) but only in a very superficial way, not in a way that requires the underlying concept of [...] </description>
		<content:encoded><![CDATA[<p>[...] promise to immerse us in its wonders. Many dip their toe in those waters (Warcraft, Final Fantasy, Cogs, Glim) but only in a very superficial way, not in a way that requires the underlying concept of [...]</p>
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