Browsing all articles in Indie Game News.
Arcen Games, Creators of AI War: Fleet Command, Announces A Valley Without Wind for PC/Mac
Arcen Games, Creators of AI War: Fleet Command, announces a procedurally-generated action-adventure game coming this year to PC and Mac titled A Valley Without Wind
Spaces of Play Games Spirits and Mr. Bounce on Sale at iTunes for a Limited Time
German indie game developer Spaces of Play has announced a limited time sale of their two excellent titles for iOS at the iTunes store
Top 10 Best Indie Games of 2010 – Indie Game Reviewer’s Favorite Game Picks of the Year
This, was difficult. Selecting ten games from the plethora of independent comers in a watershed year for the indie gaming community was made even more difficult because of our desire to showcase those creative and adventurous minds that are helping to break molds and old patterns and often we have to separate the developer from the game and base our decision on the game itself – its playability, narrative, ease of use, originality, execution and not the potential of its creators.
Seven composers – one indie game album – First 200 Downloads Free
“We have a lot of friends in both the indie game and freelance composer scene. So one day I decided to get them all on board and finally create something special together,” says Beck Peccoz, “You don’t really have that many chances to cooperate with other composers when doing indie game music.”
He then called up his former fellow students, indie composers from all over Germany and the local munich audio scene. They were all provisioned with the Astroslugs theme song and only one request: “Please take this piece of music and make something great out of it that reflects your music style.”
The album entitled “Astroslugs & Friends – Theme and Variations” currently consists of nine tracks by seven different composers. If you’re fast, you can get the album for free from the Bit Baron’s Bandcamp Account. The first 200 downloads will be completely free of charge, afterwards there’ll be a pay-what-you want sale.
The Game Creators Present A Multi-Device Game Development Kit Called The App Game Kit
UK company The Game Creators introduce a “hassle-free” multi-device Game Development Kit they call The App Game Kit
Get Creative in The Game Creators’ Latest Christmas Game Competition
The Game Creators (TGC) are requesting games of a horizontal or vertical scrolling nature featuring Santa! Deadline is 28th Nov. and all entries need to use Dark Basic or GDK Pro.
Gish Updates, Chance to Win On FB This Wednesday – Contest Details
Venerable but much loved indie 2D platformer Gish from Chronic Logic gets some sexy updates and now lets you set your price! Find out how to win a copy this Wed Nov 3rd, 2010 – details inside
From the Creator of Gratuitous Space Battles – Kudos 2 Discount Code 75% Off Until Nov 5th!
Get your 75% discount code here until Nov 5th, 2010 for Kudos 2 – a turn-based strategy like the Sims featuring terrific coming art style. From the-one man development team behind Gratuitous Space Battles.
Royal Quest – 1C Announces Development of its First Ever MMORPG + Video Game Trailer
Fast on the heels of announcing that they would cease further development of the King’s Bounty franchise, leading Eastern and Central European publisher 1C Company and Katauri Interactive, announced today the development of Royal Quest, the first massively multiplayer online role-playing game ever produced by 1C.
IndieCade 2010: The Sundance of Indie Games comes back with style
Imagine walking into a vinyl store that is stocked to its eyeballs with Bob Dylan and Zeppelin, approaching the counter and asking if they carry any Justin Bieber. That was me at IndieCade.
I’ve never given much thought to indie games. When I think of my favorite games of the modern day, I think of Mass Effect and…well, mostly just Mass Effect. I also found myself lamenting the idea of showing up to a gaming convention that was going to be one bizarre and boring game after the next. I mean, these are indie games! What kind of budget could these games possibly have? The poor saps that are making these games are probably a bunch of Mountain Dew-guzzling rejects who are developing clumps of animated pixels on a screen as a way of trying to flag down the hiring staff over at Blizzard because the fan fiction they wrote about their characters on World of Warcraft didn’t get them noticed.
Oh, how wrong I was.









